Packages by
ibgreen
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ib.green.home@gmail.com
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@ibgreen
Fri Jun 04 2021 04:17:50 GMT+0800 (China Standard Time)
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@cnpm
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@cnpm-test
luma.gl
(latest: 7.3.2) WebGL2 Components for High Performance Rendering and Computation
@luma.gl/addons
(latest: 7.3.2) Additional classes for luma.gl
@luma.gl/webgl-state-tracker
(latest: 7.3.2) WebGL state manager that saves and restores WebGLRenderingContext state
@luma.gl/webgl2-polyfill
(latest: 7.3.2) WebGL2 API Polyfills for WebGL1 WebGLRenderingContext
viewport-mercator-project
(latest: 7.0.4) Utilities for perspective-enabled Web Mercator projections
@luma.gl/experimental
(latest: 8.5.10) Experimental classes for luma.gl
@luma.gl/constants
(latest: 8.5.10) WebGL and WebGL2 constants
@luma.gl/gltools
(latest: 8.5.10) WebGL2 API Polyfills for WebGL1 WebGLRenderingContext
@luma.gl/engine
(latest: 8.5.10) WebGL2 Components for High Performance Rendering and Computation
@luma.gl/webgl
(latest: 8.5.10) WebGL2 Classes
@luma.gl/core
(latest: 8.5.10) WebGL2 Components for High Performance Rendering and Computation
@luma.gl/shadertools
(latest: 8.5.10) Shader module system for luma.gl
@luma.gl/api
(latest: 8.6.0-alpha.1) luma.gl API
seer
(latest: 3.5.0) A customizable devtool solution
@loaders.gl/gis
(latest: 3.1.7) Helpers for GIS category data
@loaders.gl/textures
(latest: 3.1.7) Framework-independent loaders for compressed and super compressed (basis) textures
@loaders.gl/images
(latest: 3.1.7) Framework-independent loaders and writers for images (PNG, JPG, ...)
@loaders.gl/mvt
(latest: 3.1.7) Loader for Mapbox Vector Tiles
@loaders.gl/terrain
(latest: 3.1.7) Framework-independent loader for terrain raster formats
@loaders.gl/draco
(latest: 3.1.7) Framework-independent loader and writer for Draco compressed meshes and point clouds
@loaders.gl/core
(latest: 3.1.7) Framework-independent loaders for 3D graphics formats
@loaders.gl/math
(latest: 3.1.7) Experimental math classes for loaders.gl
@loaders.gl/tiles
(latest: 3.1.7) Common components for different tiles loaders.
@loaders.gl/gltf
(latest: 3.1.7) Framework-independent loader for the glTF format
@loaders.gl/3d-tiles
(latest: 3.1.7) 3D Tiles, an open standard for streaming massive heterogeneous 3D geospatial datasets.
math.gl
(latest: 3.5.7) Array-based 3D Math Classes optimized for WebGL applications
@math.gl/geospatial
(latest: 3.5.7) Geospatial classes
@math.gl/polygon
(latest: 3.5.7) Polygon/polyline processing utilities
@math.gl/web-mercator
(latest: 3.5.7) Utilities for perspective-enabled Web Mercator projections
@deck.gl/google-maps
(latest: 8.6.7) Use deck.gl as a custom Google Maps overlay
@deck.gl/aggregation-layers
(latest: 8.6.7) deck.gl layers that aggregate the input data into alternative representations
@deck.gl/json
(latest: 8.6.7) JSON format rendering components for deck.gl
@deck.gl/carto
(latest: 8.6.7) CARTO official integration with Deck.gl. Build geospatial applications using CARTO and Deck.gl.
@deck.gl/mesh-layers
(latest: 8.6.7) deck.gl layers that loads 3D meshes or scene graphs
@deck.gl/core
(latest: 8.6.7) deck.gl core library
@deck.gl/extensions
(latest: 8.6.7) Plug-and-play functionalities for deck.gl layers
@deck.gl/layers
(latest: 8.6.7) deck.gl core layers
@deck.gl/geo-layers
(latest: 8.6.7) deck.gl layers supporting geospatial use cases and GIS formats
@deck.gl/react
(latest: 8.6.7) React Components for deck.gl
@deck.gl/mapbox
(latest: 8.6.7) Use deck.gl layers as custom mapbox-gl-js layers
deck.gl
(latest: 8.6.7) A suite of 3D-enabled data visualization overlays, suitable for react-map-gl
@probe.gl/env
(latest: 4.1.1) JavaScript environment detection for browser and Node
mjolnir.js
(latest: 3.0.0) An Event Manager
@loaders.gl/loader-utils
(latest: 4.4.1) Framework-independent loaders for 3D graphics formats
@loaders.gl/worker-utils
(latest: 4.4.1) Utilities for running tasks on worker threads
@probe.gl/stats
(latest: 4.1.1) Stats object for reporting performance statistics
@loaders.gl/schema
(latest: 4.4.1) Table format APIs for JSON, CSV, etc...
@probe.gl/log
(latest: 4.1.1) JavaScript debug logging for browser and Node
@math.gl/culling
(latest: 4.1.0) Culling Functionality for 3D Classes
@math.gl/core
(latest: 4.1.0) Array-based 3D Math Classes optimized for WebGL applications
@math.gl/types
(latest: 4.1.0) TypeScript types for math.gl
probe.gl
(latest: 3.6.0) JavaScript console instrumentation for browser and Node
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