Client for the realtime Engine
$ cnpm install engine.io-client-pure
This is the client for Engine.IO, the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO.
You can find an engine.io.js file in this repository, which is a
standalone build you can use as follows:
<script src="/path/to/engine.io.js"></script>
<script>
// eio = Socket
var socket = eio('ws://localhost');
socket.on('open', function(){
socket.on('message', function(data){});
socket.on('close', function(){});
});
</script>
Engine.IO is a commonjs module, which means you can include it by using
require on the browser and package using browserify:
install the client package
$ npm install engine.io-client
write your app code
var socket = require('engine.io-client')('ws://localhost');
socket.on('open', function(){
socket.on('message', function(data){});
socket.on('close', function(){});
});
build your app bundle
$ browserify app.js > bundle.js
include on your page
<script src="/path/to/bundle.js"></script>
<script src="/path/to/engine.io.js"></script>
<script>
var socket = new eio.Socket('ws://localhost/');
socket.binaryType = 'blob';
socket.on('open', function () {
socket.send(new Int8Array(5));
socket.on('message', function(blob){});
socket.on('close', function(){ });
});
</script>
Add engine.io-client to your package.json and then:
var socket = require('engine.io-client')('ws://localhost');
socket.on('open', function(){
socket.on('message', function(data){});
socket.on('close', function(){});
});
var opts = {
key: fs.readFileSync('test/fixtures/client.key'),
cert: fs.readFileSync('test/fixtures/client.crt'),
ca: fs.readFileSync('test/fixtures/ca.crt')
};
var socket = require('engine.io-client')('ws://localhost', opts);
socket.on('open', function(){
socket.on('message', function(data){});
socket.on('close', function(){});
});
Engine
message event.The client class. Mixes in Emitter.
Exposed as eio in the browser standalone build.
protocol (Number): protocol revision numberbinaryType (String) : can be set to 'arraybuffer' or 'blob' in browsers,
and buffer or arraybuffer in Node. Blob is only used in browser if it's
supported.open
message
String | ArrayBuffer: utf-8 encoded data or ArrayBuffer containing
binary dataclose
open event does not occur (i.e. due to connection error or close()).error
flush
drain
drain event of transport if writeBuffer is emptyupgradeError
upgrade
String uriObject: optional, options objectagent (http.Agent): http.Agent to use, defaults to false (NodeJS only)upgrade (Boolean): defaults to true, whether the client should try
to upgrade the transport from long-polling to something better.forceJSONP (Boolean): forces JSONP for polling transport.jsonp (Boolean): determines whether to use JSONP when
necessary for polling. If disabled (by settings to false) an error will
be emitted (saying "No transports available") if no other transports
are available. If another transport is available for opening a
connection (e.g. WebSocket) that transport
will be used instead.forceBase64 (Boolean): forces base 64 encoding for polling transport even when XHR2 responseType is available and WebSocket even if the used standard supports binary.enablesXDR (Boolean): enables XDomainRequest for IE8 to avoid loading bar flashing with click sound. default to false because XDomainRequest has a flaw of not sending cookie.timestampRequests (Boolean): whether to add the timestamp with
each transport request. Note: this is ignored if the browser is
IE or Android, in which case requests are always stamped (false)timestampParam (String): timestamp parameter (t)policyPort (Number): port the policy server listens on (843)path (String): path to connect to, default is /engine.iotransports (Array): a list of transports to try (in order).
Defaults to ['polling', 'websocket']. Engine
always attempts to connect directly with the first one, provided the
feature detection test for it passes.rememberUpgrade (Boolean): defaults to false.
If true and if the previous websocket connection to the server succeeded,
the connection attempt will bypass the normal upgrade process and will initially
try websocket. A connection attempt following a transport error will use the
normal upgrade process. It is recommended you turn this on only when using
SSL/TLS connections, or if you know that your network does not block websockets.pfx (String): Certificate, Private key and CA certificates to use for SSL. Can be used in Node.js client environment to manually specify certificate information.key (String): Private key to use for SSL. Can be used in Node.js client environment to manually specify certificate information.passphrase (String): A string of passphrase for the private key or pfx. Can be used in Node.js client environment to manually specify certificate information.cert (String): Public x509 certificate to use. Can be used in Node.js client environment to manually specify certificate information.ca (String|Array): An authority certificate or array of authority certificates to check the remote host against.. Can be used in Node.js client environment to manually specify certificate information.ciphers (String): A string describing the ciphers to use or exclude. Consult the cipher format list for details on the format.. Can be used in Node.js client environment to manually specify certificate information.rejectUnauthorized (Boolean): If true, the server certificate is verified against the list of supplied CAs. An 'error' event is emitted if verification fails. Verification happens at the connection level, before the HTTP request is sent. Can be used in Node.js client environment to manually specify certificate information.send
String | ArrayBuffer | ArrayBufferView | Blob: data to sendFunction: optional, callback upon drainclose
The transport class. Private. Inherits from EventEmitter.
poll: emitted by polling transports upon starting a new requestpollComplete: emitted by polling transports upon completing a requestdrain: emitted by polling transports upon a buffer drainengine.io-client is used to test
engine. Running the engine.io
test suite ensures the client works and vice-versa.
Browser tests are run using zuul. You can run the tests locally using the following command.
./node_modules/.bin/zuul --local 8080 -- test/index.js
Additionally, engine.io-client has a standalone test suite you can run
with make test which will run node.js and browser tests. You must have zuul setup with
a saucelabs account.
The support channels for engine.io-client are the same as socket.io:
To contribute patches, run tests or benchmarks, make sure to clone the repository:
git clone git://github.com/automattic/engine.io-client.git
Then:
cd engine.io-client
npm install
See the Tests section above for how to run tests before submitting any patches.
MIT - Copyright (c) 2014 Automattic, Inc.
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